Unannounced Game | Alfa Bravo

Basic settings found in the Environment Shader

Complex blending options and grunge found in the Environment Shader

Planar blending for the Environment Shader

Grass shader with Wind settings, using a texture for the noise for better performance

Unannounced Game | Alfa Bravo

I was not allowed to show my work on full maps but was permitted to showcase my assets and shaders.

I was responsible for the Technical Art and Lead Environment Art in this project.